Motion & Video Tools and Workflows

Motion & Video covers how designers bring work to life: product explainers, show graphics, editable motion templates, lightweight web animation and procedural 2D tools. It is for designers adding motion to their skills, and for motion designers comparing how others plan, build and hand over animation that clients or editors need to change later.

Entries describe what someone made, how it went and what is worth knowing, in 4TC's words and with a link to the source. Each is labelled as a firsthand report, a tutorial or a vendor's story, so you can weigh it accordingly. Start with a 60-second explainer animated from a client's Figma storyboard, building editable motion templates in After Effects, or Cavalry for procedural 2D animation.

Sean Fairchild ships a Combinator PWA with Figma Weave, Hailuo and Claude

A product designer iterates an avatar through Figma Weave and canvas agents, animates it in Hailuo, then has Claude package an installable PWA on Cloudflare.

Figma Weave, Figma, Adobe Firefly +3Web & Digital, Motion & Videoseanfairchild.com · Sep 2026Case page undated (LinkedIn 4 Sep 2026); not a traditional client; self-promotional

0

Matthew Jedrzejewski builds the same Rive pack animation four ways: by hand, with Claude via the Rive CLI, with Rive's AI Agent and from a prompt only

An animator times and benchmarks one interactive pack-opening animation built four ways in Rive, and finds the CLI versions cost over 3x more per frame.

Rive (Editor, CLI and AI Agent), ClaudeMotion & Video, Web & DigitalLinkedIn · Oct 2026Animator's own LinkedIn post; a self-initiated test, not client work

0